Developer: Ian Kleton
Genre: Shooter
Code: C# Unity

Beschrijving: Bestuur de Catapult en schiet alle ballen in de levels van de toren af in een zo'n snel mogelijke tijd. Laadt je power op om harder te schieten en verander je schiet angle om verder te kunnen schieten.





Download link: http://www.4shared.com/rar/EbC4-5Nqba/Catapult_Takedown.html


Code Catapult schieten


using UnityEngine;
using System.Collections;

public class Schieten : MonoBehaviour {
    private float timer = 2;
    private bool schieten = true;
    private float timer2 = 0;

    void Update()
    {
        Globals.AddForce = timer2;

        if (schieten == true && Input.GetKey(KeyCode.Space))
        {
            
            timer2 += 1f;
            if (timer2 >= 1000)
            {
                timer2 = 1000;
            }

            if (Input.GetMouseButton(0))
            {
                        Instantiate(Resources.Load("Ball"), this.transform.position, transform.rotation);
                        timer2 = 0;
                        schieten = false;
            }
        }

        if (schieten == false)
        {
            timer -= 1 * Time.deltaTime;
            if (timer <= 0)
            {

                schieten = true;
                timer = 2;
            }
        }
    }
}

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